For Teachers
This project is designed with teachers in mind. Key points to note: -
- It is not necessary for you as the teacher to be an expert in OctoStudio.
- Your role is to initiate the project potentially through the formation of a Coding Club for the learners as an extramural activity.
- Generate the interest amongst a group of learners by highlighting the tutorials available
- Emphasise to the learners that they are the 'directors' and that they can 'tell their story' through coding using OctoStudio on their cell phones wherever see opportunities.
This is a pilot project and your input would be greatly appreciated.
Proposed Schedule
Session #1
- Introduce topic to your Coding Club /
Learners
- Share the URL
- Highlight the Tutorials Page available
- Assist with downloading OctoStudio to
their Cell Phones
- Let them watch the Getting Started
Video on the App
- Go to the Explore tab
- Encourage the learners to Experiment
with different elements of the program in their own time
Session #2
·
Recap on what they have learned
·
Ask for feedback from the group
·
GO to the MY PROJECTS tab and CREAT
A NEW
PROJECT
·
Refer to the tutorials
·
CHOOSE A SPRITE
·
CHOOSE A BACKGROUND
·
Introduce the different code
functions and let
them experiment
Session #3
·
Create a new project
·
When CHOOSING A NEW Sprite note the
Camera function
·
Take a picture with the camera
·
Cut out the main object and use that
as the
sprite
·
The Sprites can be individually
programmed as in
Scratch
·
Define the task and set them free
·
Define the time frame to report back
Session #4
·
Feedback
·
Sharing project files
·
Wrap up and WHAT NEXT