For Teachers

This project is designed with teachers in mind. Key points to note: -

  1. It is not necessary for you as the teacher to be an expert in OctoStudio.
  2. Your role is to initiate the project potentially through the formation of a Coding Club for the learners as an extramural activity.
  3. Generate the interest amongst a group of learners by highlighting the tutorials available
  4. Emphasise to the learners that they are the 'directors' and that they can 'tell their story' through coding using OctoStudio on their cell phones wherever see opportunities.

This is a pilot project and your input would be greatly appreciated.

Proposed Schedule

Session #1

  • Introduce topic to your Coding Club / Learners
  • Share the URL
  • Highlight the Tutorials Page available
  • Assist with downloading OctoStudio to their Cell Phones
  • Let them watch the Getting Started Video on the App
  • Go to the Explore tab
  • Encourage the learners to Experiment with different elements of the program in their own time

 

Session #2

·        Recap on what they have learned

·        Ask for feedback from the group

·        GO to the MY PROJECTS tab and CREAT A NEW PROJECT

·        Refer to the tutorials

·        CHOOSE A SPRITE

·        CHOOSE A BACKGROUND

·        Introduce the different code functions and let them experiment

Session #3

·        Create a new project

·        When CHOOSING A NEW Sprite note the Camera function

·        Take a picture with the camera

·        Cut out the main object and use that as the sprite

·        The Sprites can be individually programmed as in Scratch

·        Define the task and set them free

·        Define the time frame to report back

Session #4

·        Feedback

·        Sharing project files

·        Wrap up and WHAT NEXT

YESA | Octostudio

Copyright © 2025. All Rights Reserved.